Gamified Learning

dc.contributor.authorEduard Muntaner-Perich
dc.date.accessioned2025-03-17T12:10:22Z
dc.date.available2025-03-17T12:10:22Z
dc.date.issued2024-05-31
dc.descriptionParticipants engaged in an interactive session where they brainstormed learning outcomes, created storylines, designed challenges, and structured motivational reward systems. The discussion focused on improving practical applications of gamification in education, with feedback highlighting the need for more hands-on examples and implementation guidelines.
dc.identifier.urihttp://repo.european-acadimia.eu/handle/123456789/29
dc.language.isoen
dc.titleGamified Learning
dc.typeRerport

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