Training of educators of 2nd Senior School of Gerakas -Gamification for fun

dc.contributor.authorPertsinidou Corinna
dc.date.accessioned2025-05-14T12:13:13Z
dc.date.available2025-05-14T12:13:13Z
dc.date.issued2025-05-09
dc.descriptionA presentation was given to the teachers of the 2nd Senior School of Gerakas on the creative gamification method, Gamification for fun, which refers to the practice of applying game-like elements — such as points, challenges, rewards, and progress — to educational activities. It was emphasized that the goal is to make learning more engaging, interactive, and enjoyable, while maintaining a focus on key learning objectives. All stages of the method were presented (setting learning objectives, storyline, challenges and progress, rules, strategy, and payoff). Two games created based on this method were also showcased: “De Bono’s Hats. The Life of the Computer – Hats in Action!” for Junior High School Computer Science, and “De Bono’s Hats. The Power of Statistics!” for Senior High School Statistics. In both games, students can imagine themselves as researchers or travelers who use the "Six Thinking Hats" as different lenses through which to view information from multiple perspectives. In this way, the abstract concepts of critical thinking and argumentation are transformed into an interactive and comprehensible journey.
dc.identifier.urihttp://repo.european-acadimia.eu/handle/123456789/124
dc.language.isoel
dc.titleTraining of educators of 2nd Senior School of Gerakas -Gamification for fun
dc.typeRerport

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ΠΡΟΤΥΠΟ ΑΝΑΦΟΡΑΣ ΓΙΑ ΤΑ ΣΕΜΙΝΑΡΙΑ -ΕΡΓΑΣΤΗΡΙΑ ΣΕ ΜΕΘΟΔΟΛΟΓΙΕΣ ΑΚΑΔΗΜΙΑΣ- 2ο ΓΕΛ Γέρακα - Gamification.pdf
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